The journalists were given a full tour of the G2A premises, providing them with an eye-opening experience of how G2A operates. The journalists learnt of the G2A story – from its humble beginnings in 2010 to the multi-award winning organization that it is today. They experienced a ride through G2A Land (using the famous virtual reality technological device, Oculus glasses), as well as enjoying the company’s recreational games-room and gym.
They attended a series of detailed presentations about various aspects of the G2A product offering, including, among others, G2A Pay: the dynamic payment ecosystem that offers online businesses a payment solution with over 150 payment methods; 3D Printing, recent VR Oculus developments, and they were present at the ground breaking launch of G2A Direct for developers.
The most anticipated part of their visit were meetings with both CEO Bartosz Skwarczek and CMO Dawid Rożek, co-founders of G2A, as this gave them an exclusive opportunity to ask questions concerning G2A and its role within the gaming industry. The journalists gained a deeper insight into the workings of the company, its open-doors policy for co-operation with developers and producers and the measures it takes to secure the digital gaming marketplace for all concerned – while at the same time enhancing the user experience.
The Journalists toured Rzeszów, a city famous for its innovation and rapid growth, sampled traditional Polish meals in the Rzeszowski Rynek, the charming historic market square in Rzeszów, as well as enjoying a historic tour.
As the world’s fastest growing digital marketplace, G2A welcomes feedback from all corners of the gaming community and is committed to further improving the user experience for their 10 million customers.